10/01/24 Summary and Reflection
There are some shortcomings in this creation
- Failure to manage time well, spending too much time on art design and rendering testing, resulting in poor post-production.
- There is too little animation in the short film.
- A scene that I really like is not finished yet, I will continue to work on it until it is finished
- The lack of some shots made my story line unclear.
- Shortcomings in editing and music
This assignment is my first time using UE to create 3D rendering 2D effects, and I have achieved some success. I look forward to doing better in my future projects.
08/01/24 Import UE and Rendering
I imported the animated skeleton mesh, the static mesh and texture into UE for lighting and post process volume tweaking, I created footage of my animation and camera.



05/01/24 Animation
I animated the walk cycle, and the hair flow.



01/01/24 Scene and Layout
I built some scenes and props. And I painted textures for them in Substance Painter.
Then I create simple layouts for all of my shots.



23/12/23 Character Rigging
I used the adv plug-in to rig and draw the skin on the model, and I addes some controllers in her hair. Then I can achieve the effect of the hair flowing in the wind.



20/12/23 Character Material
I draw the texture for the girl in Substance Painter.



14/12/23 Character Modeling
I built a girl model in Zbrush, and I I topologized the model in Maya.


07/12/23 Use PostProcessVolum to Achieve Stylized Rendering in UE
I found a tutorial for 3D rendering 2D. If we want 2d rendering, we can change the PostProcessVolum setting, and creat a post process material for it.
Then, I did a rendering test.



24/11/23 A Simple Sence Layout in Maya
I built a simple scene layout to think about how my scene could look like a painting.

15/11/23 Concept Art Dsign
At the beginning of the creation, I thought of the scene where my grandma coaxed me to sleep. So I wanted to depict a scene of a little girl entering a dream world and made some concept drawings and character design for it.
I set up three stages for my story, waking up, going to sleep, and falling asleep.

